Prodeus is the very first shooter from the past, recreated with modern rendering methods. The game has the high-end quality that you would expect from an AAA game while retaining certain aesthetic and technical limitations of the older hardware.Our Art Style: High Quality 3D Retro Aesthetic
The focus is on the over high visual effects.
Amazing dismemberment method
Infinite blood (go wild, and paint the wall red!)
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Combat scenarios that are visceral and engaging
Heavy-duty weaponry
There are a myriad of hidden ways to find out
Replayability:Continuous support
User generated content
Simple to use Level Editor
The Team:Prodeus game is developed by Michael Voeller and Jason Mojica from Bounding Box Software who have an average of 25 years FPS development expertise, together with skilled freelance designers and artists.




